After several years of contemplating tackling this project, I finally felt inspired (thanks to Will Jaspers fine work on the same subject). But I finally did it and feel pretty good about the result. While not a perfect re-do, the camera angles and moves, the lighting "feel", and the timing is what I was after. Beyond that, the materials and specific lighting and some other parts are not 100% to the film, but they are my take on them.
Of course, having worked on this, I realized there are parts of my model of the "Enterprise" that will have to be redone as there are some things "off".
Anyway, here is the piece.
Monday, May 3, 2010
Tuesday, March 30, 2010
Wednesday, March 17, 2010
Wednesday, March 10, 2010
First scene, mostly
This is the first scene for my show reel. Naturally, there is always something missed until the thing has been rendered, but oh well.
Wednesday, February 17, 2010
Saturday, February 13, 2010
Texture time.



Hi all. Finally got around to sitting down and add some textures to the "girl." Off hand, I am pretty happy with them. The skin is using a fast skin sub surface scatter material. Once you get past the intimidating control panel, it is pretty easy to use.
Comments always welcome.
Monday, February 1, 2010
Building the enviorment





Have spent the the last week or so building the environment for the ship to "exist" in. The challenge here has been to keep the poly count as low as possible. Haven't done a count yet, but everything here is as low as could be (except the ship, of course)
Subscribe to:
Posts (Atom)


