
It's been awhile since my last post, but in that time I've finished the model. Also, built a complete animation tig, which was an interesting voyage as I've discovered a crud load of stuff about setting up animation stuff in Max. Also, a show of how the rig works on the toughest part to rig, the Engine Louvers. In addition, found an interesting way to rig the complex unfolding for the landing gear.






